This year, i’ve decided to join the inktober challenge for different reasons, such as:
- Keeping consistency with my drawing
- Being more pragmatic in the ways I generate my ideas or in other words, being more methodical or finding a system that allows me to have a better fluidity in the way that I develop my illustrations thus avoiding getting an artistic burnout
- Practice drawing my Pareidolia exercise character "Brushman" interacting within certain environments as well as practicing drawing the character
- Holding myself accountable in terms of respecting deadlines whilst keeping a good standard of drawing
- Putting into practice what I've learned thus far in the OCA illustration sketchbooks course
Below are the illustratrions, They aren't in the correct order.
| Day 2 "Wisp" | 
| Day 4 - "Radio" | 
| Day 5  - "Blade" | 
| Day 6 - "Rodent" | 
| Day 8 - Teeth | 
| Day 9 - Throw | 
| Day 15 - Outpost | 
| Day 17 - "Storm" | 
| Day 29 - "Shoes" | 
| Day 22 - "Chef" | 
| Day 25 - "|Buddy" | 
| Day 29 - "Dizzy" | 
| Day 21 - "Sleep" | 
| Day 24 - "Dig" | 
| Day 28 - "Float" | 
| Day 31 - "Crawl" | 
Some reflections:
Before I started, I had conflicting thoughts about starting the challenge or get on with the sketchbooks course, Halfway through the challenge I decided to use characters made during part 3 like the Brushman and try to gather ideas for the final assignment to keep it as meaningful and to stay "on task" throughout,
